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    Saturday, March 14, 2020

    Company of Heroes BEEP BOOP BIOLOGICAL BEING DO YOU SPEAK IT?(The Advanced Powers mod)

    Company of Heroes BEEP BOOP BIOLOGICAL BEING DO YOU SPEAK IT?(The Advanced Powers mod)


    BEEP BOOP BIOLOGICAL BEING DO YOU SPEAK IT?(The Advanced Powers mod)

    Posted: 14 Mar 2020 08:42 AM PDT

    Eastern Magic

    Posted: 14 Mar 2020 10:37 AM PDT

    Sometimes you just gotta Brad Pitt it

    Posted: 14 Mar 2020 04:49 PM PDT

    Judgement day Has Arrived(the advanced Powers Mod)

    Posted: 14 Mar 2020 04:02 PM PDT

    The CEOs of Wunderwaffe destroy allied soldiers (circa 1944)

    Posted: 14 Mar 2020 10:32 PM PDT

    I just love playing online...

    Posted: 14 Mar 2020 10:45 AM PDT

    Teacher: Rate your friend homework. Me:

    Posted: 14 Mar 2020 12:29 PM PDT

    How many manpower would an elite vehicle crew cost?

    Posted: 14 Mar 2020 04:01 AM PDT

    Assuming that we can train them. Would they cost more than rear echelon? The vehicle crew from US doctrine with smg.

    submitted by /u/DownvoteMaster98
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    COH 3 Thoughts: Capture Points

    Posted: 14 Mar 2020 01:13 PM PDT

    Opel Blitz supply truck worth it?

    Posted: 14 Mar 2020 11:09 AM PDT

    How much does it improve resource return? Is it worth it? Is it better to put on a mixed resource point or a gas/munition point?

    submitted by /u/dicktations
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    Looking advice COH 1 modding

    Posted: 14 Mar 2020 03:46 AM PDT

    I'm fully aware this post is very out of place in this subreddit considering there place is more about coh 2 but I honestly have no idea where else to ask this.

    I've been trying to add the lmg version of the M1919A6 from the old Community Model Project into my mod and I'm getting this issue where the soldier holding the weapon is t-posing and the lmg is in front of the him at foot level. There are no "Let there be panic" boxes.

    I have a sneaking suspicion I'm missing something between the commonmeshes and completemotiontree abp files and the weapon attribute file.

    Again, I'm sorry for this very out of place post.

    submitted by /u/HungryRon
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    Soviet tips and tricks?

    Posted: 14 Mar 2020 04:30 AM PDT

    Who Needs a B4? - tightrope highlights 6

    Posted: 14 Mar 2020 07:12 PM PDT

    Q: Will the upcoming Tiger nerf affect the Tiger ace?

    Posted: 14 Mar 2020 05:46 AM PDT

    Never under estimate the power of German infantry.

    Posted: 14 Mar 2020 11:10 AM PDT

    Force Recon Company

    Posted: 14 Mar 2020 06:51 AM PDT

    Hello guys, I've been playing a lot of Airborne and Recon Company games and I can say that Pathfinders are easily my favourite units in the game. I just love that the same guys can take on two different forms while still having a whole bunch of perks in common. Here's my idea for a new USF doctrine:

    - Demolition Pathfinders 0 CP:

    Pathfinders that have no scoped Springfields, but are instead equipped with a full set of M2 Carbines. They can place Demolition Charges, plant mines and they have a passive boost to Bazooka effectiveness. They're a USF analogue to Sturmpioneers but they are not as strong; though they make up for it in other ways.

    - Airborne Assault Group 3 CP:

    Drops an Airborne Assault Squad and an empty M19 60mm mortar. The Assault Squad has the same basic stats as a regular Airborne Squad, and it cannot be upgraded with Thompsons or M1919 LMGs, but instead gets a unique upgrade: Assault Package gives x6 M2 Carbines, which is a fully automatic weapon with similar stats to the original M1 carbine, except it fires much faster, meaning the squad is very effective at medium range. They are essentially 6 man Panzergrenadiers, though a bit weaker than x1.5 strength Panzergrenadiers obviously. The 60mm mortar is weaker and it has shorter range than the 81 mm mortar, but it is nimbler, faster firing, and it has White Phosphorus barrage as its veteran ability.

    - Recon Sweep

    The same ability that already exists in other doctrines so doesn't need mentioning.

    - White Phosphorus Barrage

    Ditto.

    - Tank Destroyer Battlegroup 8 CP:

    Calls in 2 M10 Tank Destroyers at a discounted price. These units have random veterancy.

    As you can see, this is a close/medium range oriented doctrine. Demolition Pathfinders start out as versatile and somewhat decent close range infantry with automatic carbines but are quickly replaced by the Paratroopers, who themselves are pretty powerful as being slightly better than Panzergrenadiers. Then the Pathfinders get relegated to AT duty with their bazooka bonuses stealth.

    Recon Sweep and WP Barrage are both assault oriented abilities, and finally, the cheap pair of veteran M10s come in early enough to make a difference and make hash out of anything but the heaviest tanks.

    submitted by /u/ecmrush
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    COH2 on Mac?

    Posted: 14 Mar 2020 03:24 AM PDT

    A friend of mine has a mac, I remember that the mac and pc versions were incompatible for multiplayer with windows pcs? Is that still the case?

    submitted by /u/Observer_ZA
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