Company of Heroes This post was made by the Bofors 40mm gang |
- This post was made by the Bofors 40mm gang
- Engineer conscripts
- A T-34/76 Interrupts a group of Luchs slaughtering infantry
- Sherman taking a quick swim
- 2020 "Winter" "Balance" Patch in a Nutshell
- Hit and sunk
- The IS-2 side profile.
- British commander first OKW
- Countering OKW Building behind point
- 5 sherman strat OP
- Looking for teammates
- Whats the best penal build right now?
- Camera Question
- Teammates running over destroyed wreck
- Getting rid of no key 11**** glitch
- 2020 Quarantine Amateur Tournament!
- IR 251 Half-Track Change is April fool's Joke?
- Special Panzer Operations
- Rear Echelon vs other core infantry?
- CoH 3 feature I want to see
- Did ragdolls got changed in the winter patch?
This post was made by the Bofors 40mm gang Posted: 13 Apr 2020 09:31 PM PDT
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Posted: 13 Apr 2020 12:19 PM PDT
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A T-34/76 Interrupts a group of Luchs slaughtering infantry Posted: 13 Apr 2020 01:04 PM PDT
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Posted: 13 Apr 2020 04:27 AM PDT
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2020 "Winter" "Balance" Patch in a Nutshell Posted: 13 Apr 2020 08:40 AM PDT
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Posted: 13 Apr 2020 07:13 AM PDT
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Posted: 13 Apr 2020 03:49 AM PDT
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Posted: 13 Apr 2020 03:09 PM PDT I was playing a 4v4 match the other night and one guy playing OKW said don't report me I am going to play as a British commander. I laughed and didn't believe him and then all of a sudden my rifleman got ambushed by German British commandos. Has anyone else had this glitch? Tbh It was pretty funny and I wasn't mad about it at all. Edit: it's supposed to be for not first [link] [comments] | ||
Countering OKW Building behind point Posted: 13 Apr 2020 09:26 PM PDT How are you supposed to counter OKW when they have a medical truck behind a fuel point? I was playing 2v2 as Soviet and before 6 minutes they already had a truck replenishing behind the point. I had gone tier 1 with M3 and penals, because sturms and volks are too hard to deal take out with conscripts. My commander had 120mm mortar, so I made one to take out the building, but it would not work. The health was way too high and my units protecting the mortar got overrun because they could replenish much closer then I could. The other OKW had also made a panzer headquarters in this time, so there was no hope of pushing it with infantry. This feels so unbalanced, because they are guaranteed to get fuel point at the very start because of their sturms and this just allows them to hold it. [link] [comments] | ||
Posted: 13 Apr 2020 02:32 PM PDT
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Posted: 13 Apr 2020 02:28 PM PDT Hello there! As the title says.. I have played ~400hrs. Mostly vs expert ai. Only played a handful games of 'real' games as I find playing with randoms not a lot of fun. I am prestige rank 1, or whatever that is .. I can play all armies and can be supportive or offensive. Located in GMT +1 timezone. Add me on steam if you'd like to play :) Steamcommunity.com/id/dollyy Ty :) [link] [comments] | ||
Whats the best penal build right now? Posted: 13 Apr 2020 08:07 AM PDT | ||
Posted: 13 Apr 2020 01:53 PM PDT | ||
Teammates running over destroyed wreck Posted: 13 Apr 2020 03:31 PM PDT | ||
Getting rid of no key 11**** glitch Posted: 13 Apr 2020 03:30 PM PDT How do I get the no key glitch where it doesn't show the unit ability I.e Tommy's smoke ability. I remember seeing it but I forgot how to do it. [link] [comments] | ||
2020 Quarantine Amateur Tournament! Posted: 13 Apr 2020 03:04 PM PDT
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IR 251 Half-Track Change is April fool's Joke? Posted: 13 Apr 2020 06:48 PM PDT The IR-251 half-track's SOLE job was to spot units in the fog of war. Now it can't spot units unless you pay 15 munitions and its only on the minimap for 30 secs. Did they add a gun? Extra armor? Smoke ability? They know the IR half-track has no cannon right, not even an MG? Just KOBE the IR into the Garbage [link] [comments] | ||
Posted: 13 Apr 2020 02:39 PM PDT 0cp - Radio Silence 2cp - Smoke off map nebelwerfers will fire on to the location 2cp - disguised stormtroopers: 360 mp five man squad can be called on to the field They can disguise into infantry sections or riflemen, enemy troops will not automatically fire upon them, unless commanded to. They can put demos like American paratroopers 3cp - Stun Grenades 4cp - increase movement It's like the one in Ostheer blitzkreg doctrine 9cp - M10 Panthers and M10 package M10 panthers can be called on to the field or the panther can purchase the M10 package. M10 Panther - 180 fuel and 500 mp M10 package - 50 munitions I intend for this is be like an okw close the pocket, like a meme doctrine but it works when it's supported to. Like you can stun and vehicle crew when they are repairing and steal their tank Or just confuse to enemy [link] [comments] | ||
Rear Echelon vs other core infantry? Posted: 13 Apr 2020 07:29 AM PDT Can rear echelon beat Grenadier? How about vet 3 against Volksgrenadier? [link] [comments] | ||
Posted: 13 Apr 2020 06:36 AM PDT Tanks can go over the trenches. Not just the ones thaz can be built via fortification, but also the ones that are made in map editor. [link] [comments] | ||
Did ragdolls got changed in the winter patch? Posted: 13 Apr 2020 02:02 PM PDT Feels like I'm not seeing corpses glitching out or getting yeeted up into the air by an explosion after the patch. [link] [comments] |
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