Company of Heroes regular okw unit in the meantime |
- regular okw unit in the meantime
- CoH2 Automatch: Elpern vs. Aimstrong - This non meta clash sees a new hero facing an old legend.
- New and need help!
- Sometimes the best way to save a life is to take one.
- Volksgrenadier grenade
- CoH2 player reports
- [2v2]/[4v4] - Ways to deal with OKW aggression as Sov early game?
- AXIS OP
- USF Ranger Company
- Thoughts on soviet commanders?
- [2v2] explain?
- Late Game Penals
regular okw unit in the meantime Posted: 11 Jul 2020 09:08 AM PDT
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CoH2 Automatch: Elpern vs. Aimstrong - This non meta clash sees a new hero facing an old legend. Posted: 11 Jul 2020 12:35 PM PDT
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Posted: 11 Jul 2020 07:09 AM PDT Hey all, I enjoy Coh2 but I guarantee I'm nowhere near skill-wise to many on here. In fact it's still my lack of knowledge in some areas that I need help with. I selected "add more units 170" in the modding hub and it's affected all of my load outs. How do I undo this and go back to what it was previously? Unsubscribing doesn't do it, and I can't find a way to delete it. Thanks in advance, guys. [link] [comments] | ||
Sometimes the best way to save a life is to take one. Posted: 10 Jul 2020 11:51 PM PDT
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Posted: 11 Jul 2020 02:11 PM PDT Is there any reason why volks got incendiary only instead of a explosive one? Its kind of bs when their grenade like riflemen,infantry section,gren etc.. hit the squad it really pays off and punish the the enemy for not being pay attention and turn the engagement on your side While when volks grenade hit they can just walk a little to another cover and return shooting even in buildings They should change volks to explosive one to make it rewarded for good micro for the player. and make the enemy punish for making mistakes and slow reaction Plus one of the main reason btw is it punish those blobers who just spam cancer units which what happening right now in 4v4 3v3 with those new buff infantry section [link] [comments] | ||
Posted: 11 Jul 2020 10:51 AM PDT Is there any Relic staff left checkin players reports? The process of reporting is quite complicated and I wonder is it worth it, or they just leave it unread. [link] [comments] | ||
[2v2]/[4v4] - Ways to deal with OKW aggression as Sov early game? Posted: 11 Jul 2020 01:47 PM PDT I took a break for a while and have just started playing again, and early game OKW in 2v2s and 4v4s (which are usually just 2 2v2s) are a lot more aggressive when I remember. Specifically with the Feuersturm and its Opel Blitz's reinforce ability, I've been having a lot of trouble stopping early rushes. If go support weapons and get a few MGs, they have enough infantry to flank easily, and if I fight with sniper/cons, they're able to reinforce on the front and wear my units down. I was thinking of getting an early Zis to try and snipe the Opel, but it seems like a big gamble for as much manpower as it costs. Thoughts and/or suggestions? [link] [comments] | ||
Posted: 11 Jul 2020 09:49 AM PDT
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Posted: 11 Jul 2020 01:14 PM PDT Sup. I'm back for round 2 USF Ranger Company ( Destroy the Axis with the might of American Rangers. Scout the enemies then wipe their shitty men with demo. Rangers will serve your frontline and E8 will support your victory.) 2 CP: Rangers Recon Team ( A call in unit. The Recon Team is a 4 man and have long sight. They are equipped with Thompson and Demolition Charge. You use this guys like Pathfinder but they are better.) Ranger E8 Tactical Movement ( the one that drop smoke then your infantry go fast.) ??? CP 🤔🤔 [link] [comments] | ||
Thoughts on soviet commanders? Posted: 11 Jul 2020 01:35 AM PDT Keen to hear what people think are the meta soviet commanders atm? Specifically interested in different types of games e.g. - 3v3, 4v4 etc [link] [comments] | ||
Posted: 11 Jul 2020 02:19 PM PDT
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Posted: 11 Jul 2020 12:02 AM PDT I've been seeing some people talk about penals being weak late game wise. From what I know is that penals can bleed a lot of manpower and the ptrs rifles are kinda bad. Though AT satchels are great guaranteed snares, con AT grenades are much easier to pull of. Any thoughts? [link] [comments] |
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