Company of Heroes Maxed out Conscripts! |
- Maxed out Conscripts!
- Stop the stupid singing crap
- Soviets,Werhmacht and UK forces Singing Ding Dong
- Company of Heroes 3 - My ideas of theatres of fronts in campaign.
- Terrific CoH2 tourney game Elpern vs. KOES features awesome moments and copious destruction.
- The Sturmtiger is the greatest armored vehicle in all of coh2?
- Haven't been able to win a single game?
- USF when to go CAP vs. LT
- When you release a premium commander six months after release with the most powerful unit in CoH history.
- AEC build time tweaking idea.
- Testing the Sherman Plasma Shield - Company of Heroes History Blitz Edition
- All this study by IT scientists on deep learning to create those programs...only for this
- POV: you went captain in the allied campaign and the random mission asks you to rescue the paratroopers
Posted: 13 Mar 2021 04:58 PM PST
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Posted: 13 Mar 2021 10:05 AM PST Damn where is all of this coming from anyways, feels like we got raided by some other subreddit [link] [comments] | ||
Soviets,Werhmacht and UK forces Singing Ding Dong Posted: 13 Mar 2021 12:05 AM PST
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Company of Heroes 3 - My ideas of theatres of fronts in campaign. Posted: 13 Mar 2021 02:41 PM PST Hi everyone. Recently, I have been wondering on what fronts Company of Heroes 3 could be happening and what would be the story campaigns. I think if the campaign in part 3 could be found three or four campaigns telling the story of several heroes;
I know that writing a good script for the plot of a given campaign will not take one day and requires good thought, but I think if the game had three campaigns about soldiers from three different corners of the world. The theater of operations in the Pacific itself, created on the Essence Engine, could come out very beautiful, especially I liked the snowy atmosphere of Russia in CoH2. Hopefully Company of heroes 3 will be released in the future. [link] [comments] | ||
Terrific CoH2 tourney game Elpern vs. KOES features awesome moments and copious destruction. Posted: 13 Mar 2021 09:39 AM PST
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The Sturmtiger is the greatest armored vehicle in all of coh2? Posted: 13 Mar 2021 01:52 PM PST First time I get a sturmtiger in 4v4, every enemy faction was blobbing. It was a glorious match. I deleted so many units. Thanks for coming to my Ted Talk [link] [comments] | ||
Haven't been able to win a single game? Posted: 13 Mar 2021 05:36 AM PST I've just gotten this game and have been playing some pvp with 2 friends, but we've been unable to win a single game out of our first 9 matches or so. There's been a lot of games where we've been able to hold a lot of the map, but then the enemy just pulls out tanks from seemingly nowhere despite having had less then the map of us whilst we're trying to get fuel for tech. Is this like, normal? Or are we fantastically crap? The enemy guys seem to just absolutely destroy us with no effort and we're struggling to get not instantly pinned down by machine guns - axis or allies. Like, it definitely feel like we're playing people who are better then us, but it says that we should be playing people around our skill level? Every game we've been constantly talked down to and said how easy it is, so... Should we be getting out anti tank guns early, or light vehicles? There's a lot of stuff for people who play solo, but not much for team games that i've been able to find on a quick google search. [link] [comments] | ||
Posted: 13 Mar 2021 11:51 AM PST I feel like generally the LT is just so much of a no-brainer. Three rifles into LT a 50 cal into a Stewart. I also find it hard to tell so early on in the game when a howitzer and a half track would be better than 50 cals and a Stewart. Especially since I see a lot of two rifles LT. I do understand that if you're behind you go Captain to get a t guns but, where does the half-track fit in there? Also bonus question what is the USF response to panzer Shrek clown cars? Mines? [link] [comments] | ||
Posted: 13 Mar 2021 12:44 AM PST
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Posted: 13 Mar 2021 08:49 AM PST i'm salty about long AEC build time because you pretty much have to rush the upgrade in 1v1 now make the UKF gameplay even more linear than before. 1st idea (more user friendly option) : UKF upgrade reduce AEC build time. something like Grenade package -5 seconds,Weapon Rack -5 seconds,5 man roster -10 seconds. (Or only 5 man roster tech reduce build time for 15 seconds is ok too). 2nd idea : Rework AEC tech to make it similar to USF officer. the 1st AEC cost for 3xxmp 70 fuel build time 60 second, and the following one cost 280mp and 60 fuel 45 seconds like before. PS. please reduce Assault Officer population to 7 too :( [link] [comments] | ||
Testing the Sherman Plasma Shield - Company of Heroes History Blitz Edition Posted: 13 Mar 2021 08:49 AM PST
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All this study by IT scientists on deep learning to create those programs...only for this Posted: 13 Mar 2021 03:07 PM PST
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Posted: 13 Mar 2021 08:38 AM PST |
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