Company of Heroes [3v3AI] Another commander grind night, another troll. |
- [3v3AI] Another commander grind night, another troll.
- Looks like we got a bunch of new players coming in with game pass
- You can't damage them if you kill them... :)
- Company of Heroes: Blitzkrieg Mod - Blitzkrieg Mod 5.2.0 Major Update
- Partisan Only mod for Soviets?
- does buying COH complte pack unlocks everything i need to play coh1 sp, mp and blitzkrieg mod?
- Company of Heroes IOS App
- USF Combat Support Company (Commander) idea
[3v3AI] Another commander grind night, another troll. Posted: 14 Sep 2020 02:31 PM PDT
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Looks like we got a bunch of new players coming in with game pass Posted: 14 Sep 2020 06:08 PM PDT your thoughts guys? also as a noob myself I look forward to fighting people on my level! [link] [comments] | ||
You can't damage them if you kill them... :) Posted: 14 Sep 2020 07:20 AM PDT
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Company of Heroes: Blitzkrieg Mod - Blitzkrieg Mod 5.2.0 Major Update Posted: 14 Sep 2020 05:51 PM PDT
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Partisan Only mod for Soviets? Posted: 14 Sep 2020 11:03 PM PDT | ||
does buying COH complte pack unlocks everything i need to play coh1 sp, mp and blitzkrieg mod? Posted: 14 Sep 2020 07:27 AM PDT | ||
Posted: 14 Sep 2020 06:14 AM PDT Ich habe Company of Heroes auf meinen IPhone installiert. Nun ist das Problem das ich das Spiel auch gerne spielen würde. Man muss zum Spielen Welten herunterladen allerdings hängt sich der Download bei „Download wird verarbeitet" auf. Weiß jemand was man dagegen machen kann? [link] [comments] | ||
USF Combat Support Company (Commander) idea Posted: 14 Sep 2020 03:47 AM PDT Just an idea I had. Is it balanced and would you use this commander? Description: Support combat operations with specialised support personnel and equipment. Rear echelon troops can be upgraded with medics and improved construction equipment. M5 halftracks can be called in to support infantry attacks, while M4 shermans can mount bulldozer blades for greater durability and utility. 0CP: 45 muni field medic upgrade for rear echelon squads. Does not prevent minesweeper upgrade. Prevents construction upgrade listed below. Adds a medic model to an RE squad, bringing the model count to 5 men (6 at vet 3). This medic is armed with a pistol and will seek out and heal wounded models one at a time when the RE squad is stationary, similar to base medics for other factions. This model will not contribute to repairing and construction. Also adds a "distribute medical supplies" ability to the squad for 15 munis, the squad will passively heal all squads around it for a few seconds while still being able to move around. 0CP: For 60 muni rear echelon are issued special construction equipment. Does not prevent mine sweeper upgrade. Prevents medic upgrade. Replaces two of the RE models with assault engineer models. The two models have M3 grease guns but have rear echelon stats (not sure if this will make the volley fire ability OP). The squad can now construct sandbags, build objects and lay mines 15% faster. Does not improve repair speed (or should it?) 0CP: M4A3 Sherman Assault Package Same as the upgrade from Urban Assault. Gives M4A3 shermans extra health and armour and allows them to launch WP shells and create cover. 3CP: M5 halftrack transport Same as the one from USF Tactical support. M5 can receive a quad .50 upgrade. Not sure what the last commander ability should be, what do you guys think? [link] [comments] |
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