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    Saturday, February 20, 2021

    Company of Heroes I wish there would be a proper stat display of units

    Company of Heroes I wish there would be a proper stat display of units


    I wish there would be a proper stat display of units

    Posted: 20 Feb 2021 01:28 PM PST

    I really would love if they would implement a way so you see the stats of your units.

    Age of Empires for example ( especially AoE3 ) displays literally every stat a unit has such as:

    - HP
    - Speed
    - Range
    - Resistances ( Toward melee or ranged attacks )
    - Damage ( For ranged and/or melee attacks )
    - Multiplicators against certain unit types
    - Type of unit

    So... Why does CoH2 doesn't have this? I feel like it would be pretty easy to implement that if you click on a unit, there is a button that exchanges the description with a little stat screen.

    I dunno if those are all relevant things but i would put these infos in there including a suggestion with which symbol this could be displayed in case it would be done with that instead of text:

    - HP ( including current HP like: 236/250 HP ), Symbol: A Heart
    - Speed, Symbol: A pair of boots ( Grey, brown or black )
    - Range, Symbol: A scope or a crosshair
    - Line of sight range, Symbol: Binoculars
    - Damage ( Including the one on different ranges ), Symbol: Bullet
    - Seperated damage stats for every single weapon on the vehicle/tank
    - Eventually Area of Effect, Symbol: Explosion

    I would also include further details onto abillities such as the dmg a molotov is doing or an explosive, ranges on that, durations, cooldowns... Etc.
    Sure that would be some work but i think it would help people in the decision which unit to build or in general learning about the unit itself.
    Not gonna lie that i would also like to see things like accuracy maybe damage resistances when in cover, penetration and way more... Basically the full stack of combat stats. I imagine it as something that can be made and positively influencing the game experience. Right now i only see that my unit is good on long range... Cool but... That doesn't really help me too much.
    Sure, some of those stats would probably be a little tough to properly display ( At least judging from what i've seen about damage numbers and how they vary depending on the range ) but... I dunno i just feel like those stats are something we really could use.

    submitted by /u/Raiju_Lorakatse
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    My nightmare

    Posted: 20 Feb 2021 01:48 AM PST

    Error code -3

    Posted: 20 Feb 2021 06:42 AM PST

    Hello, when i start the game CoH2, i get this message: The Relic serves are currently unavailable [Error code -3].

    Any way to fix this?

    EDIT: Cant even play campaign, when i launch it, theres just a black screen.

    This game is litterally unplayable, neither can i launch theather of war, theres a lock on the launch button, is there a support i can write to?

    submitted by /u/heldeN-
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    Further Quality of life/Feedback request.

    Posted: 20 Feb 2021 04:31 AM PST

    • Ability to use different unit to use build defensive structure ex. when you select UKF Assault Section + Infantry section can press B+W to build sandbag or use Osttruppen + Grenedier can press B+B to build bunker together (because of sandbag nerf this will help alot).
    • Change "Prioritize Aircraft" non-grid key (it use the same key as "Handbrake" and it will randomly either brake or shoot aircraft)
    • Update MG34 icon in minimap so it show direction it facing (All team weapon get direction indicator in Winter Patch except MG34).
    • Update description for Vet2 conscript (for those who don't know Vet2 conscript can throw molotov faster).
    • Change UKF Medic icon from Hold fire icon to Healing icon.
    • Different icon for "Commando Glider" and "Forward Logistic Glider" (maybe add cross icon or something).
    • Add passive "Heavy Weapon Expert" to all elite units and add better description (right now only Ranger and Commando have this in the grid order).
    • Better Glider Repair solution (right now the repair spot is the landing gear in the middle of the glider and sometime Sapper can't get in to repair it)
    • Right now all AT that got paradrop are broken. It will shoot all target no matter you set "AT prioritize" or not.
    • Better Emplacement garrison mechanic. Right now it work like Building with 2 Windows for each direction and infantry in the opposite direction won't turn back to shoot enemy.
    • Now that set up time for 50.cal got nerf please add ammo box for 50.cal back :( .
    submitted by /u/myidgame01
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    Severs Down?

    Posted: 20 Feb 2021 05:47 AM PST

    Servers down?

    Posted: 20 Feb 2021 07:02 AM PST

    I just bought oberkomando dlc and when i entered the game the servers are down. Does this have to do with my new bought dlc or smth?

    submitted by /u/Alex05okv2
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    Is there an ETA for the 2021 Winter balance patch?

    Posted: 20 Feb 2021 02:45 AM PST

    I'm well aware that the one last year came out in spring, but since it's been over a month since the last revisions to it I feels like we're overdue for an update, or even the full release. Especially considering the last major tourney was played on it.

    Does anyone on the balance team have some insider info to share?

    submitted by /u/Joguzz
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    What infantry unit do you hate the most?

    Posted: 20 Feb 2021 01:12 AM PST

    Imagine you got a special permit from the Lelic and they gave you one choice to remove an infantry unit from the game (either too good or too bad). Which unit would you choose? and why?

    (Me: Maybe British assault officer. Doesn't worth the value, dies easily)

    submitted by /u/erwin_rommelian
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    CoH2 - Ardennes Assault [New Player] - Saving progress, restarting missions and replenishing a company!?

    Posted: 20 Feb 2021 04:25 PM PST

    I'm on my first play through.

    Is there a better way to save/restart a mission than saving at the very start and quitting if I mess up? Do I have to quit? Is it possible to just reload a save?

    In order to restart a mission do I have to "withdraw" and take losses? Once I've passed the 'Intro' is there a way to simply restart a mission?

    I've been trying to figure out how to simply restart a mission and it hasn't gone well.

    If I continuously withdraw from a mission (because I'm learning how to play) do the manpower losses add up?

    If so, how exactly do I replenish them?

    Any suggestions/advice around these topics would be appreciated.

    submitted by /u/Pacho2020
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    Servers have been unstable for me since the 64-bit update.

    Posted: 20 Feb 2021 12:31 PM PST

    I often have to try several times just to have a custom game with my friends. Never had such problems before.

    submitted by /u/Ittihatci_Cicikus
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    Is observer mode broken for custom games?

    Posted: 20 Feb 2021 12:13 PM PST

    Hey guys, currently I am doing a tournament with some friends, but for some reason observe mode isn't working for our matches which prevents live watching, is it currently bugged?

    submitted by /u/TheEvilAdventurer
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    Patch Preview 1.2 (Live on modpatch)

    Posted: 20 Feb 2021 12:52 PM PST

    Why there is no dedicated Chinese server (classical rant inside)

    Posted: 20 Feb 2021 09:00 AM PST

    Before i will get traditional "play with friends" and "play 1x1" - i enjoy big (3x3/4x4) games the most, and full death stack of prebuilt team is basically autowin in most situations - if you somehow get 4 friends together.

    You know, i'm a bit of sinophile, learning Chinese and enjoying Chinese culture (especially Three Kingdoms 2010 TV series), but this game made me almost racist towards them. Hell, Chinese players could make Ghandi racist.

    1. Like 90% of them don't speak English nor even understand Pinyin. It makes all but impossible to communicate during match. They also prone to weird insults like "n~~oobb!".
    2. Like a half of them had VAC warnings. I doubt that they cheated in CoH2, but that is something that says a lot.
    3. Very gamey, spammy builds - while not necessary strong. 4 MGs, hordes of Sturms, weird fondness for mortars, classical artyfest. Even when they play against you, it's annoying. Some of them do super weird openers like 2 sturms + 3 kubels or 2 rears + 2 mortars.
    4. Most of time the only one teammate who doesn't surrender match has Chinese characters in his nickname. And you can't even tell him to... well, you can, but you will be ignored. You always can leave, but surrender feels like more respectful way to end the match.
    5. Some experienced heavy lag in games against Chinese, but i never experienced it myself for some reason. Still worth a point.

    I know that dedicated Asian server is all but impossible, it's just a rant, really. When a sinophile actually considers changing nickname to "F*ck Chinese", it says something.

    submitted by /u/Rufus_Forrest
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    Why do the new factions have such less Commanders?

    Posted: 20 Feb 2021 04:27 AM PST

    Why I want to have more for them I feel like there isn't enough variety

    submitted by /u/VonScorpi
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    What is the 4v4 meta in Coh 2 at the moment?

    Posted: 19 Feb 2021 09:58 PM PST

    I want to know what are the most played commanders, nations and bulletins.

    submitted by /u/LittleBrownTree
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