Company of Heroes I love this AI |
- I love this AI
- HANS GET THE RAKETEN-WAGEN
- Idea for is-2 buff
- A Modest Suggestion for Soviet Late-Game Balance
- Is there a timeframe for the new patch notes? I can barely contain my excitement
- Buying commanders cheap?
- Wehrmacht - basic build order for 1vs1
- How the match actually goes vs What is going on in my mind, hope you guys enjoy it, pls watch until the end :c
- Blobbers
- Big quesh for the devs or anyone why arent airborn guard troops paradroped in for the soviets airborne troop tactics commander?
- Can you use wasd instead of arrow keys for moving the camera
- How do you get 64bit client stability?
- pak43 and 17 Pounder
Posted: 10 May 2021 04:46 AM PDT
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Posted: 10 May 2021 05:42 AM PDT
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Posted: 10 May 2021 08:23 PM PDT Perhaps, similarly to the panzer 4, at vet 2 the is2 gets extra armor, like from the normal front plate to the triangle for a flat 30% extra armor buff or something. Idk could be cool, make it be able to take more punishment for its cost. [link] [comments] | ||
A Modest Suggestion for Soviet Late-Game Balance Posted: 10 May 2021 09:50 AM PDT The common complaint for late-game Allies in team games is that there's very little one may do against the mass of super-heavy German tanks and tank destroyers. The Soviets, in particular, struggle, because their tank destroyers don't have turrets or stun. A single JT or Elefant backed up with a Rakettenwerfer or PaK can usually hold off at least three Su-85s. If one needs to mass tanks and use mobility to crack this particular nut, it strikes me as odd that the Germans have a monopoly on speed-increasing buffs. Indeed, I can't think of a single doctrinal or ability-related buff that Soviets receive that increases the speed of their tanks (and yes, we could all get vet-3 on our T-34s, but that's a very, very high bar and one is lucky to see a single vet-3 T-34 in a game, let alone the multiple needed to blitz through a static Axis Panzerkeil). So to enable more dynamic late-game Allies gameplay, why not a blitz ability for Allied tanks that's unlockable after T4, or at least a doctrinal ability on several commanders which enables a mass speed boost? [link] [comments] | ||
Is there a timeframe for the new patch notes? I can barely contain my excitement Posted: 10 May 2021 01:23 AM PDT | ||
Posted: 10 May 2021 05:18 AM PDT Is there an way to buy all the commanders for a cheap price? Is there some way of getting an complete edition key that you can load into steam or something? $3,99 for a commander is insane😅 [link] [comments] | ||
Wehrmacht - basic build order for 1vs1 Posted: 10 May 2021 10:47 AM PDT New to PVP and to the Wehrmacht and happy to learn! 😊 What build order do you recommend as allround great? And which doctrines/commander are allround great? Which youtuber can you recommend for guides? I only know Helping Hans. [link] [comments] | ||
Posted: 10 May 2021 06:56 AM PDT
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Posted: 10 May 2021 03:42 AM PDT How to counter blobbers? I get then early game but somehow they always outpower me latter in the game... [link] [comments] | ||
Posted: 10 May 2021 09:21 AM PDT Cant figure out why they have to run across the map instead of being droped in like the description says [link] [comments] | ||
Can you use wasd instead of arrow keys for moving the camera Posted: 10 May 2021 12:55 AM PDT | ||
How do you get 64bit client stability? Posted: 10 May 2021 12:45 AM PDT I swear every time I finish a match, the game crashes once I get out and start looking at commanders. At least 50% of the time. I reinstalled a couple of times, to no avail. Worse yet, when the game "bugsplats", it resets all your commander and intel bulletin changes to what they were yesterday evening. Best to spot this before you re-queue to avoid raging. How the hell do I get this game to run well? It runs worse than Attila: Total War, bar FPS, and that's saying something. [link] [comments] | ||
Posted: 10 May 2021 10:33 AM PDT The 17 Pounder shows up on the minimap after being spotted while the Pack 43 does not. Can we get some consistency with that? [link] [comments] |
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