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    Thursday, June 18, 2020

    Company of Heroes M-8 Greyhound captured by the Germans and pressed into service, summer 1944. I figured y'all might enjoy this.

    Company of Heroes M-8 Greyhound captured by the Germans and pressed into service, summer 1944. I figured y'all might enjoy this.


    M-8 Greyhound captured by the Germans and pressed into service, summer 1944. I figured y'all might enjoy this.

    Posted: 18 Jun 2020 08:39 AM PDT

    Found this gem on the discord server

    Posted: 18 Jun 2020 05:06 PM PDT

    Assault company USF

    Posted: 18 Jun 2020 09:43 PM PDT

    Assault company

    This company is aimed towards Pushing the enemy at all times and being aggressive and having better armor to fight Axis armor. Push the enemy back with assault squads and keep your units at Top performance while using improved armor to keep enemies at bay until you can get your Jumbo Sherman onto the field to push and use the B-17 bombing to push even further into enemy lines. (can only call in one)

    3cp

    310 MP 45 Muni

    Assault squad

    Calls a Halftrack onto the field with Rifleman in the back that have 1 M1941 Johnson Light machine (which has a volley fire ability that suppress infantry very fast) gun along the halftrack being able to upgrade to a forward medical station were it can heal units and reinforce but has to be set down and un set down to move around but reinforces at a decreased cost and when it is set down will have a 2 weapon Racks One can supply more M1941 Johnson light Machine guns and the other can supply Bazookas. Halftrack is an M3 without a machine gun. The M1941 costs 60 munitions to grab.

    3cp

    Recon over flight

    5cp

    Tank armor Package

    The M36 Jackson and M4A1 sherman can be upgraded for 50 munitions to have sandbags mounted on the side and front and turret of their tank to take less damage from enemy tanks and Faust's will have a 50/50 of giving engine damage when hitting tanks with this upgrade equipped. This also will add to the jackson a rear Pintle mounted 50.cal machine gun which won't be armed unless an enemy behind the tank is located and when they locate an enemy a tank crew man will pop up and use the 50.cal. (gives better vision behind the tank.

    7cp

    415 MP 190 Fuel

    Sherman Jumbo

    A Sherman Jumbo can be called in to the battlefield to the target position.

    The Sherman jumbo with its very thick front armor will need to be flanked by all but the heaviest german tanks to pierce its front armor and has a Formidable 76 barrel to engage enemy armor better. It can have the Tank armor Package equipped and it can also get a 50.cal equipped to become a very potent force on the battlefield. (and yes it's a heavy so only 1)

    12cps

    250 munitions

    Assault support

    Along the enemies front lines B-17 flying fortress will bomb enemy units and P-51 Mustang escorts will suppress ground infantry and Allied infantry Including your teammates infantry will be able to Decap and Cap points faster

    this is just another heavy tank USF idea to see what people think about another USF heavy tank. please don't comment that this wouldn't be balanced it's just an idea i had a lot of fun messing around with.

    submitted by /u/Tank_comander_308
    [link] [comments]

    My Bren Gun Carrier Evolved.

    Posted: 18 Jun 2020 02:49 AM PDT

    Any tips to counter feuersturm doctrine as Brits?

    Posted: 18 Jun 2020 09:23 PM PDT

    I can't say I hate this doctrine since the sadistic part of me loves to use it on sim city spammers when I play OKW. It's pretty fun to use. But not much when being on the receiving end lmao

    It's basically an Anti Brit commander. MP40 volk blobs will melt your infantry and the leigs will make your emplacements and MGs virtually useless. Which sucks since that's the only non doctrine indirect fire support Brits have.

    My MGs always fire in the blaze of fire, and my mortar only gets off a few shots before being cocked.

    What are some tips my fellow players who main as Brits like to employ to counter this?

    submitted by /u/cool_anime_dad
    [link] [comments]

    Defensive armored doctrine OKW commander

    Posted: 18 Jun 2020 08:16 PM PDT

    Defensive armored Doctrine

    This doctrine Aims to crush enemy armor with infantry and be able to counter the enemy when they push back with the Feared Flak 88 and with friendly tanks dug in to take less damage enemies will be devastated along with air support and a fast bounce back from friendly infantry the push back against the enemy will be led by the jagdtiger crushing remaining enemy armor so that infantry may advance..

    3cp

    AT package

    Volksgrenadiers can now place teller mines and have an improved faust that can cause heavy engine damage and even destroy the enemy tanks engine.

    Upgrade costs 70 munitions

    The improved faust costs 45 munitions

    No weapons are added

    4cp

    Emergency repairs

    Same as the one on Elite armor

    7cp

    Fortified positions package

    This allows sturm pioneers to construct the feared Flak 88s as well as put friendly tanks in a fortified position where they take less damage and have a faster fire rate.

    Flak 88 costs 60 fuel to build and has 1 ability

    1 is that it can activate a barrage where it will aim slightly up and has a short ranged area where you can select an area for the Flak 88 to barrage with shells.

    It will fire at air targets in inaccurate but if it hits it will instantly take the plane down.

    7cp

    Armored defence

    When ability is activated it will Have stukas come and bombard enemy tanks in friendly territory with Bombs and machine guns which will blind enemy tanks and suppress infantry and all armored units in friendly territory Have a Defencive bonus along with taking less damage from enemy tanks and all infantry near any tanks affected by the ability will have increased accuracy. After the ability is over all units who lost soldiers during the defence will have decreased reinforce costs as well as the armor passively repairing itself while out of combat for 45 seconds after the ability has ended

    14cp

    Jagdtiger

    Same one from breakthrough

    This is my crappy commander that i made today because i thought another Jagdtiger commander would be cool and i wanted it to act kind of like OSTs Fortified armor doctrine were its not as good as the original but is still viable and good. Before you comment yes i know this commander is very very weird and don't say it would be balanced because its not why i made it i just wanted to have some fun with commander ideas. (and sorry about all the random spaces in between sentences and stuff i made this on google docs so it didn't transfer over very well lol.

    submitted by /u/Tank_comander_308
    [link] [comments]

    I don't usually post here but it's so typical of COH players to say shit like this

    Posted: 18 Jun 2020 04:24 AM PDT

    So, this happened today... (paks, pios and flakpanzers)

    Posted: 18 Jun 2020 12:29 PM PDT

    Relic online down for anyone else tonight? Been unable to connect so much my buddies gaming without me ;o(

    Posted: 18 Jun 2020 01:59 PM PDT

    Is my Version of Tank Hunter Tactics any better than the actual version?

    Posted: 18 Jun 2020 12:43 PM PDT

    is my version of versions of tank hunter tactics any better than the actual version?

    Posted: 18 Jun 2020 12:43 PM PDT

    HOW to STOP the BLOB?

    Posted: 18 Jun 2020 01:30 AM PDT

    Its ok for me that the BLOB is used in every game. IMO it ruins the feeling of the game,but it is a easy workng "tactic so what ever. The real bad thing is, if you dont stop the bob early game you are done ... Could someone tell me how to stop this BLOB. I tried alot of things but I am sure I missed stuff.

    submitted by /u/MontyP15
    [link] [comments]

    never underestimate the 6pdrs

    Posted: 18 Jun 2020 03:35 AM PDT

    Does anyone have good maps recommendation

    Posted: 18 Jun 2020 03:53 AM PDT

    Good maps from the workshop.

    submitted by /u/Deadlyparty
    [link] [comments]

    COH2 Unstable on new hardware?

    Posted: 18 Jun 2020 03:07 AM PDT

    I recently upgraded my computer from having a GTX 980, Intel i5-4690K, 16gb 3000MHZ ram to an RTX 2080ti, AMD ryzen 9 3950x, 64gb 3600MHZ ram.

    On my old computer the game never crashed a single time but since i started playing on my new computer the game has crashed 5 times in 7 hours of game time. I have tried to search on the internet for what could cause it to crash but with no luck. I hope the reddit tech team can help me out as this is the only game I have issues with.

    Hope to get the problem solved soon and any help is welcomed :)

    submitted by /u/Mindfreak_Shade
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